A counterpoint to the theory that scary works best with what you don't see , is that I think it could also be what you can see but don't undertstand, and what you've seen before and now don't. What you can see but don't understand. This is easy because since most games let you fight your monsters you get to see them…
Wow, some good responses. Sounds good, I'd definitely check it out. Completely agree, and I have yet to experience this in a game. All of them are either fighting or running and for the ones I've played there hasn't been a single part where I 'froze'. That's the main thing I'm wondering. For humans, what would scare us…
No, those are simply jump scares. They are not fear or terror. Though technically the term horror might apply because it's a post-factum startle, this is not what people are looking for and arguing about. The discussion here is about fearing what comes next, and in most of those videos there is nothing to anticipate. The…
Thing is tho Action-Horror doesn't actually exist, that's just the average FPS. Shooting monsters doesn't make something a horror. I'm all for the psychological horror game.. Just being overly cautious because your afraid of getting a game over from having limited resources or being un-armed doesn't make something scary or…
I feel like a good example of the was seen and now isn't is when you see a giant spider, get something to crush it, only to not be able to find it. It's the worse when this happens around your bed right before you plan to go to sleep. I think that the idea of seeing from the view of the monster at times can be incredibly…
@Broadway Agree, not seeing the threat is key in creating tension. Also thanks for that link, I've been looking everywhere for it. ^_^ @LazerusReborn Good to hear your still working on it! Thanks for the tips and those Paul Cairns reports are really helpful for immersion. Your working on a small game? Be sure to share it…
I am a big fan of the horror, psychological thrillers, and in my opinion it all comes down to understanding. If you don't understand you fear it. A game that is unpredictable is scary, and it goes into life as well. Take for example Eternal Darkness. You go into that game and the unexpected happens.... your memory slot for…