No, that's the old Terrain method. The new Landscape method uses the Layer Blend node. Here's an example http://www.polycount.com/forum/showthread.php?p=1598641#post1598641
Hello Eric, I re-done the material as you send me an example. The strange thing is that i'm still getting that red compile error. The material shows up ok in the Landscape editor. I can paint the texture on my landscape. I have assigned the right names to each material. I have build in BlendOverlay for my color map. But…