Coming along well! The bump texture is looking a bit too billowy, a bit more like mud than like water. Ocean water usually has sharper peaks and rounded valleys. Here's an example from Dreamscape, an old plugin for 3ds Max. It is getting closer to water, but still looks a bit rubbery. Maybe you can adjust your input noise…
I don't see the style in it. It just looks like a fairly basic water shader that would be in a tropical area or mountain lake. Good examples of stylized water are Nintendo's games.