you can visit my website to see the texture flats of each one. Are my textures lacking in contrast? They seem fine when I look at them. Is it a lighting issue? Materials? I'm not doing anything funky.. I just have it setup with diffuse, spec, normal.. a little spec power boost.. some basic reflection cube map. Theyre lit…
-Try Mul your Gloss instead of adding. Also, try a number like 64, 128 or 256. -Reflection Vector -> Transform (Tangent to World) -> Cubemap -Also, add your Cube to your Diffuse instead of Lerping it, and control it's strength with a Constant, before Mul the entire thing Cube setup bu your mask -You can also put up your…