Looking good man! Might be the FOV or the scale being very slightly off but I agree with these guys, it looks just a little bit off - aside from that, awesome start mate
This is looking sick man. I think getting the light shafts going through the fog will really help sell the atmosphere and mood of the environment and make it feel like the concept. Looking awesome though!
@Dazz3r & @airage Thank You @Razorb Thanks mate, means alot coming from you, your concepts are awesome and I hope that I do them justice More lunchtime tweaking, I've put the finishing touches to the floor tile height map as well as add some base colour tones. I'll do renders of the high poly model whenever I go on my home…
@airage & @MaYdaY Thanks guys, Them commands worked great at getting rid of the weird banding. However is there a way of setting them as default for the scene? They always reset when I reopen Cryengine @ae. Thanks mate, your texture looks great, I've added it to the reference folder @Coridium Cheers Chris. Hows it going…