Ok. So should I have ignored their specifications for the art test and just have created whatever I thought was correct? Mobile devices these days are quite powerful. Maybe it isn't I that didn't do enough research.
EiGHT - Thanks man. Yeah I had bookmarked yours for research purposes. =P Plus 1 more.. but I am not aware of a third one. Bugo - Custom shader using Strumpy Shader Editor. Basically gives you a UDK like Material system in Unity3d. The shader is actually really basic. Just diffuse, specular(RGB)gloss(alpha), normal and a…