Just a little update from the last couple days! and this is the paintover of the last image of where I want to take the sculpt. I would appreciate any ideas or critiques that you might have!
Marowak with its skull is an excellent choice for zbrush. Can't wait to see the sculpt. I'd suggest exaggerating the big end of the bone. It's not in the original design and might not be what you're going for, but I think it'd make it look much more lethal. Keep it up!
Hey polycount just updating where I am on this Blastoise. Would love any feedback, or concerns, or if anybody would like to contribute! Highpoly sculpt around 90% done. There are lots of things I would like to add and possibly change but just have to keep on moving and going. And this is the lowpoly mesh sitting at 5,758…
Hey guys, getting soo close to calling the main shapes down. So hopefully shortly I can make a really nice detail pass. As of right now I do have the shell with the cannon separated and I am currently sculpting the inside so I can show yall tomorrow hopefully. And then I can do the cannon which will be the easiest thing so…
Hey man, first of all.. Pokemon snap is the freaking best. Second of all.. Blastoise is my favorite pokemon. Sooo you know i'm geeking out over this post :D I think the blastoise is coming along pretty sweet, I think you nailed the head shape and if you can get it to the point of your paint over I think you will be in…
@DaRkL3Ad3R Yea I have some discussions with a few other artists on making 2D art translatable to 3D, and I think one solution to ease the transition is to keep bold shapes and lines, which is really all art for Pokemon is. I can add subtle detail in between the lines. Also I really think the texturing (whenever I get to…