Here is some code that might set you in a direction for loading data based on distance.... this is Unity Java.. I can make a C# version... give me a few minutes. Please note, this code is from when I started getting deeper into programming... will update the C# version. #pragma strictvar levelBackground : GameObject[];var…
Yea this is entirely possible. Like commander_keen said...target platform is important..but I'm just going to assume you are looking to target PC. Unitys terrain tools are pretty easy to use..once again, like commander_keen said, the terrain can do a decent job of loding/culling. Really...you don't need to be worrying…