Well posting your idea is going to get a better response than a post just saying you have an idea lol. I would tell as many people as you can everywhere, transmit some enthusiasm and gather reliable people. You don't know who may you need till you meet them. Sure you need certain roles but generally if this is your first…
The game I'm working on has a 12 gig documentation folder, there is a doc that has a general overview of the whole game and other documents for all the systems, quests, etc... Having a whole team design a game can also be called design by committee, which is why there is so much bland crap out there, no clarity of vision.…