Of course, one wishes they could work sunrise to sunset on personal training and portfolio work, but unfortunately that doesn't pay the bills, especially as the months go by. I'm just wondering what sort of jobs you took in order to get by, especially if you managed to get jobs perhaps not completely unrelated to art. As…
I spent over 5 years in college and beyond working at a call center for an alarm company. It was mind-numbing but easy work and the pay was good compared to other weekend/part time jobs during school, and it was certainly motivation to work on my portfolio after work every night.
I worked IT jobs - eventually I got a cushy position watching over a mac based network from noon till 9pm, I usually only had 1-2 hours of actual work that needed to get done in my shift so I spent the rest of the time working on art.
I do design work for phone book ads right now. The work is easy and the pay isn't bad for this part of the US. The bonus is it's a standard 9-5 and they even got me a tablet, so I'm drawing on breaks and I've usually got enough juice left when I get home to work on modeling and sculpting. I also do some light freelance,…
Here's my work history so far Subway 2008-2009 making minimum wage for a year Dairy Queen 2009-2010 making minimum wage for a year Interned at a cg studio that did various work for 3 months in 2009 unpaid Small Business DSL Tech Support for Centurylink, made $11 an hour 2010-2011 for a year. Currently work at an internal…
I'm currently working for Activision...as localization tester. ;) It's actually nice enough, playing games for a living, and localization testing is (imo) better then normal QA testing. And it's nice to take a break from thinking work-3D/portfolio-3D and just doing fun-3D. :)