Hello Guys, I am Cobe, and i am new of all of this things. First of all, i am learning modeling from tutorials, because i want to be modeler for games. So i want to ask some things that i can't really decide it. Where you guys are doing the lighting part after your model is done? DO you use Mental Ray or Vray? I with both…
If you are going to do game art, you will want to show off your mesh work inside a real time rendering engine. In this case, UDK, Maya or Marmoset Toolbag. For the sake of ease and getting used to the workflow, try going with Marmoset Toolbag. If you have a high rez mesh, you can show it off in the application you made it…