Well I was mainly saying that the left/right thing was not switching or doesn't work. Sometimes the normal map appeareance looks like its going by object mode instead of tangent, and I try to switch on the bump node, nothing happens. So there's something there that it's happening, all my tests were done with maps baked in…
Yeah didnt see much use for 2013 as Maya 2012 the viewport 2.0 works perfectly :D There was mention of a hotfix coming down as they screwed up rotation orders or something.