I agree about smoothing groups, they really need to go. Luckily there is a script that allows you to interact with edge smoothness/hardness almost the same way you do in Maya, select an edge and set it to smooth or hard. It was written by the same wonderful genius that wrote outliner for max, who is also a member of…
Hi Everyone {I'm a big fan of Polycount & have been lurking for a while now} As a long time Max user, I recently gave Modo a solid try. It is a fantastic and intelligent 3D package. Unfortunately I've decided to go back to using Max, at least for the modeling side of things. Its kinda given me a new appreciation for Max…