Thanks! The glow effect is the 2nd example (the more 'complex' one). The first one is just a simple transition between 2 textures. As for the A<B, A=B, A>B it's a coding/math thing. Just think if the IF node was just A<B and A>B...what would happen if A=B? I've done some testing and found that it doesn’t have any…
Blog post up! I go through most of what I did to create this effect and try to explain how the IF node is used with this. http://danpaz3d.tumblr.com/post/26742825968/thoughts-on-texture-transition-fx
I see. What gave it away for me is that you did not really explain anything aside from your basic understanding of the if statement in your blog post. ;) Anyways, you should try experimenting with some of the sine and cosine nodes in the material editor. these bounce between the values of 0-1 and can yield interesting…
Who cares if that was where he got it from anyway? Everything we learn we learn from other people. I didn't know this was possible until i saw this thread (new to UDK) and i was quite excited to learn about it. I think it was a little rude of you to come in here so accusingly. He did not say 'hey this has never been done…