I think I'm done with this one. Will probably mess around with the lighting a bit more later on but this will do for now. Waiting for the coders to hand me a script to randomize between a few different idles but here is a test animation anyway. [ame="https://www.youtube.com/watch?v=JRQ061bg4RI&hd=1"]Linkies Final World -…
Hey fellow artists! I'm the sole artist here at VisualDreams and we are currently working on our upcoming game, Linkies. We are a small indie team of three developers. Two coders and one artist and have released two prior games, Capcom published Herman the Hermit and Slam Dunk Basketball. Linkies is a physics based connect…
Come on people, don't be afraid to sign up for the beta. We won't publicly ridicule everyone that is bad at the game during the beta... Just a selected few ;) No, seriously. We really appreciate all the testing we can get, and there are more than a few people with keen eyes for game art in here to give great feedback on…
We will be sending out Linkies Beta #2 today! We have been listening to all the great feedback from the first beta and have made the levels alot smoother and have also added a system to add stages into each level to make them a little longer. A main menu have also been added as well as a real early version of a endless…
The game is made with Unity 3D and the backgrounds are built of a mix of both transparent planes, opaque 3d meshes and a lot of UV animations and some vertex shaders for animations on the leaves. Lights are baked with Unitys Beast light engine, really smooth and fast. Hope this gives you an idea of how the backgrounds are…
Have you ever wondered how much a game generate in revenue on launch day? We sure have and with launch day coming closer we got a (hopefully) great idea. Why not put up a site where people can see much a indie developer really earn on launch day? So we did... And on the 6th of September you can follow the launch of Linkies…
I made the first quick draft for the short intro where the robot comes alive and starts spewing out shapes, the emitter that spawns the shapes will need a little work though. The tutorial intro will start after this where some shapes fall down and the characters flee the screen. [ame="…