horee shet that normal map looks bad, biggest problem I see is the diffuse is too dark, if you had baked out a nice amb occ, added some smudges of color from there, it probably would've been better.
I don't even think you should be taking an art test yet, to me it doesn't seem like your ready. Like everybody's said that normal map is terrible and the diffuse map is too dark you probably needed to pump your lights really high for that render and Ive seen people hand paint textures and look very real like this guy…
@achillesian - I did baked out AO from Xnormal and applied it to my diffuse. @Goat Justice - Yes You are right.I softened all the edges on my LP and baked out my normal map.Thanks for the Link. @North - Ok.I will try to improve my normal maps in my future assets. @Shiniku - I Had quads on my Base mesh of HP...Posting…