Well..I have watched the tutorial videos on the site for SFM and from what I watched,SFM has the time line,time selection and graph editor windows which is basically what any 3d animator needs.What I love even more about it is the way u can move and pose bones,u can lock certain bones if u don't want them to move when u…
The difference between the video I posted and the one u posted is that I can animate in SFM while I cannot animate in UE3.I need to animate in an external package like 3dmax and Maya.The advantage of animating in a realtime engine says a lot. That doesn't mean I don't like udk.udk is cool but think of how much better it…