hey thanks illusive, and yeah its a little bit of warping from the normal map bake methinks. I might go back and fix it, but its not really number one on the list for me right now, being a smaller thing. Now just posting my progress on the reciever texture. I decided to study up this time and discovered there are multiple…
tackling a retexture, deciding now to go one step at a time with all the maps instead of doing the diffuse first and then moving on to spec. And this time I have a gloss map doing some work. Right now I'm just trying to get the base materials right with solid colors, comments on the previous texture are still welcome
Thanks bardler, the metal was pretty much where I wanted it when it came to the damage, I just don't think it showed well with my lighting in that shot, I think it shows up better here. However, I did agree in the case of the wood, so I changed the base color and added some wear and tear to it. I think that this is gonna…