dirigible, since ToTex (which I mentioned up-thread) didn't give me satisfactory results, I duplicated your method in MAX - with more lights and slightly bent normals - and I got some nice results. Thanks for the tip. Baking down a gradient plugged into the diffuse slot in max didn't work for me, unfortunately (some sides…
Cool trick! Lately, I've been trying to use things like that more often in my own work. Here's something that might be worth looking into; in Max you can create a gradient material and plug it into the diffuse slot. Then, you change its coordinates to Planar from XYZ and YZ (instead of default XY). You can have a lot of…