I think I see where you're coming from. Back in high school we were doing ode programs for math equations which totally threw off programming for me. Just remember that again its baby steps. Maybe once you're down with the basics like arrays, variables, functions etc dive into a tutorial (digital tutors has some stuff on…
It's been a long term intention of mine to have a go at making a little game or two using one of the 'indie friendly' engines, most probably Unity. I'm not intending to sell it, make an MMO or any other overly ambitious project, this is just for my own fun and learning. This week I finally got around to getting started and…
Actionscript is definitely accessible as a beginner as there's tonnes of tutorials out for it and I would say resonates with other programming languages.
Python would probably be of the most use to you outside of making games, assuming it's used in 3D apps for making scripts, especially for Maya, Modo, and Blender. The problem is that Python isn't directly available in Unity, the closest thing is Boo. Were you to learn Python, I'm not sure exactly how much of that knowledge…
Pick a supported language and read the API Docs like scripture. Also check out www.thenewboston.com He has tons of video tutorials on various programming languages.
Gamefromscratch also has some good info. @TeeJay: I think you've got a PS Vita so you might also be interested in the PlayStation®Mobile Developer Program and these PlayStation Mobile SDK Development tutorials. From what I understand it's all C# too.
Awesome thanks so much. I think I'll go with C# or JS based purely on how good I find the documentation/samples/tutorials/tips on each. C# sounds a lot more beneficial in the long run since if I do get into this, I'd much rather be making apps and games than web stuff.
I think this is a good choice. In the context of using it within Unity3D it's probably the best way to start. I know that the resources for C# in combination with Unity aren't great and It's good that you bring that up again. I've had a tutorial in the works for a while and I'll be picking that up again because this gap…
My first game was done with actionscript, done basically via a bunch of tutorials, and I honestly didn't understand much of it, but in the end I made it work the way I wanted... but a lot of brute forcing :P I then went ahead with my(limited) knowledge and have done 2 games in unity with javascript(javascript complies as…
You are going for Unity ? Then you will be using C#. Start from learning it. MSDN, Blogs, and free tutorials will be more than enough to start you get going. I suggest starting by downloading Visual Studio, and start coding real-world apps from scratch right on. Like console calculator (yeah, I know most overused example).…