Ah thanks for the comment Rooster. I'm glad to hear from you since I love what you've done with Pineapple Smash Bros. I must admit, I'm not sure why I haven't given node-based/visual coding a good look because really it would make perfect sense. I suppose I'm just not familiar with the shortcomings (if any) in comparison…
In case it's of interest btw, I don't know any traditional coding- everything I've ever done has been using node based programming, in quest3d and now unity/antares universe. Doing it the regular way is bound to be the best way to learn, but for me I tried a few times and bounced straight off it. I can't stand reams of…
Rooster: does that node based programming tool for unity spit out code? I was thinking about using it to prototype some things and eventually team up or hire a programmer to polish it. I was lamenting how I could never get a hang of programming last night but I realized it's because I don't enjoy doing it.
i know there are a couple node based editors that people seem to get great results with. As for learning just straight code, this one helped me with the very basics http://forum.unity3d.com/threads/34015-Newbie-guide-to-Unity-Javascript-(long) then it was just a lot of experimentation and use of the scripting reference…
I think you can't go wrong with either, Javascript or c# in Unity. They are both good and can be used to make any kind of beginner game project. When i started to learn coding i feel that i was learning more the logic behind it than the coding itself. So the problem usually was just to solve the logic what code to use and…
A person who makes the code on the fly should be the very last person to umm..Give him (the OP,) any sort of advice. You've dodged a bullet and the wall text there sir Zeus Konrad. My coding is just fine. Its the after math (if any) takes me like 5-6 hours and I really hate it if that. (and sorry I asked your help this one…
before you keep the coding hands on, you should consider writing what you want to do in coding in an English form "psudocode," and then Unified Modeling Language, these two things will really help you understand how programming should work when you get to the hands on coding. I would recommend you to buy books like C# for…
Ok so I'm feeling like this now. Coding bores me to tears already, I can't even seem to focus on it since the script just becomes a jumble of crap. I tried out the free version of Antares Universe... now we're talking. Admittedly I only made a sphere to move with the mouse, but that's further than I got with coding by…
It's been a long term intention of mine to have a go at making a little game or two using one of the 'indie friendly' engines, most probably Unity. I'm not intending to sell it, make an MMO or any other overly ambitious project, this is just for my own fun and learning. This week I finally got around to getting started and…
I am the other way around, programmer trying to do 3D modeling. Well the good news is, its definitely more difficult to do 3D modelling than programming. Programming, its all about some simple logic's like math. 3D modeling,.. god.. If you are going to use Unity, you have to choose between unity script or c#, I think most…