Just wanted to look at the low poly side view, to see how it looks :) So far it looks stunning. Btw nice count there :D Good job with the head poly reduction.
Thanks DannSw. Yeah, it's from a concept from artist Hyojin Ahn. Also, I will be submitting it to ArenaNet - I just think it's unlikely that anything will come of it, since I live in SA :D but it's worth a try of course.
Great progress, can't wait to see more detail :D Only thing I'd change is the belly and make part of the leather armor (but darker leather). At least that's the feeling I get from the concept art. Though the design you show is quite coherent with ingame looks and even GW1 norns (always liking to show a lot of skin). Best :)
Haha thanks, yeah there was an extra set of abs. I corrected that when I fixed the earlier things mentioned by s33th - I also believe the belly button moved up due to this change. I pretty much did exactly what you said :D I could move it up a tad more though, it does still seem low. thanks ^^
Looking great. Good luck with those feet :) Can't wait to see some normal maps on a 6.5k poly model, and some textures :D I'm teaching myself Maya and Zbrush, and I'm keeping this challenge for later to do some testing of myself :) (just not going to do it for this test for time-restraints) PS: Very inspiring. PPS: Also,…
Great work on that silhouette of that poly (making him very identifiable), you can definitely see a lot of detail without the expense of a lot of polys. One thing I'd change would be the sleeves (the shorter ones), perhaps exagerate the silhouette to make it more evident that he has that right shorter sleeve. You can…