So I created the Kart Driver model, and today am in the process of rigging him in Maya. You’ll notice some odd deformations around the legs. That’s because I’m right smack in the middle of adjusting the default weighting on the model. Looking forward to animating this guy to ride around in the Karts!
Okay so I've been busy working on another iPad project for myself, so the Kart Demo got neglected for a few days. I came back with a vengeance and smoothed out the physics on the player vehicle and the AI now path smoother (they also have turning wheels now!). Still need a new set of Waypoints for the blue AI. I've also…