using a chamfer edge around the perimeter of the wheel will mess things up bigtime. if i were you i would extrude the polygons around the perimeter towards the outside, then scale the perimeter down to get back to the original size. the other way to do it would be to bite the bullet, draw a polygonal circle around it and…
Greetings all! I would love some feedback and advice on this WIP I have. This is the first "big" thing I've tried in modo and the first time I've tried using subD's. At the moment I am only trying to create a good looking model. Later on I might try and make a game version of it. I would also like to try…