thank you for replying ill make the adjustments to the model, do you reckon there's more to model, or should i start cracking on with the textures? so far it comes to 4584 tri btw heres the tileable diffuse for the base ive created
I've started a new portfolio piece i'm just at the stage of stitching the seams and creating light maps so i can get it into UDK its just a diffuse map on the model, so i can see what im doing before i move on (got all the normal map bakes done, (the top trims are going to be normal mapped), making use of tillable textures…