edge split modifier, it allows you to have hard and soft edges in blender, throw the modifer on the stack, check off marked edges and uncheck angle. Than start makeing edges selections and hitting control+e and selecting mark sharp. or us a script to marke all your UV seams as sharp.
Hi there, so take this script sharp from uv isles from http://metalliandy.com/html/extra_scripts.html and it will make the island borders to sharp edge smoothing groups) automatic ! just what you need.And btw if you have some non-symetrical details forget about symetry on that front face to make it more interesting you can…
Thanks for the messages. Edge split, now there's a tool I've not used in years! What's it specifically used for if I can use the Y key (split vertices) during modeling? I don't remember hot it works. Also as for the details being non symmetric, I was planning on adding non symmetric dirt (which is probably why I forgot…