http://www.ign.com/articles/2012/06/08/valve-teams-with-9-director-for-animated-movie http://www.businesswire.com/news/home/20120608005157/en A film produced on a game engine hmm.
One thing, all the Meet The videos or other trailers Valve makes is using their own Source Film Maker and also Valve compared to many others has great facial animations in games.
I'm confused. Isn't Source being used as a prev-vis tool really? I think that's what that trailer shows. EDIT: Never mind, I saw the teaser. Yeah that latest video is clearly pre-vis, not that the 'finished' look is much better. Pity bout the quality of animation on display here :(
This sounds really interesting (especially considering the studios just down the road from me :D ) I wonder why they chose Source to do this in, It's got to be the least user friendly engine out there. not that im saying it isnt capable.. it just seems like an animation studio would choose something more artist orientated.
My hunch is that those shorts have been as much about behind-the-scenes work refining the artist-friendliness of the art pipeline to bring it up into competition with CE3 and UDK, as they have been about anything else. When you have freaking Bay Raitt on staff, your animation tools - hell, your ART tools - don't suck for…
Wow. Reboot and Roughnecks. I'm getting all nostalgic here. I didn't think the teaser looked that bad. It's certainly a far cry from the big boys of the CG animated movie scene, but there's plenty of worse low budget CG films that pop up on straight to video. I don't imagine he's actually intending for this to be a…
hahaha i was more thinking this, i think it was the lighting of the face that does it. [ame=" https://www.youtube.com/watch?v=pcfpzfPdx-U"]Starship Troopers Animated Series Trailer - YouTube[/ame]
Ambient Occlusion has been in Source since Alien Swarm at least. It might have even been there in the L4D2 branch. Anyway, everyone saying that it's not up to par because of the engine is full of nuts. Have you seen the TF2 shorts? Have you seen the L4D2 opening video? These guys are using the same tools that they used to…