Sorry. The iOS version is practically finished and we don't feel like stopping. Motion capture session next week. =) Additionally, Mihai is almost done with his contributions to the project. He just has to wrap up a jungle gym and the water skis. After that he will make time to go back and optimize all seven of his assets…
With all due respect, if you're still going to mocap, I don't think it's "practically finished" - you've got to clean up the data, too. Also, weren't you using CryEngine? So what's this about iOS? I'd really like to see what you guys are working on but all I can find are a dead forum and this youtube channel:…
We don't post iOS models here. But since you're leaving, drive safe. --- Edit: At this point I think I have to call you out on a couple of things because your negativity has reached comical levels. Getting this much shit from a guy who's project was denied entry on Kickstarter, was banned from NeoGAF, and has failed on…
A Seinfeld gif is your example of constructive feedback? Really? Really? What made ME do the double take was the fact that this response was absurd in that he knew nothing about the project - and at best choose to ignorantly assume the assets were for iOS or at worst deliberately acted like a douche. There's nothing…
Well I'd be glad to explain it to you mate. There are two teams. The first team is collaborating on developing the iOS version up and running. This is being developed in Unity. This team consists of seven people. What I was referring to when I said "practically finished" is the coding. We've got the AI cleared up and are…