I agree this isn't a black and white issue and that there's a ton of reasons why games may have to be downgraded. However, I'm still not excusing the behavior of bullshotery that has over stayed its welcome in the game industry. As for the Mcdonalds example last page, I hate that stuff too. Companies paying billions to…
so i just played for an hour on my lunch break, and there are a couple of issues i have: 1. driving feels very, very clunky. maybe i'm spoiled by GTA, but i almost feel like that should be the minimum standard for driving controls in a sandbox game. 2. visually the game feels disjointed. individual assets look pretty good,…
It's a pretty logical argument in my opinion. If game assets were separated to have "low quality" console assets and "high quality" PC assets, then development of the game would be more expensive and require a larger team, not to mention organization of the entire project would become more difficult. At the end of the day,…
Personally I don't really care about reviews, a lot of the time reviewers end up giving low scores to games I ended up really enjoying, and they gave high scores to games that I didn't really enjoy (Far Cry 3, for example.) The only way to really get a good opinion of what a game is like is to play it. I'd imagine you…
pior, yea "photo-mode" I love that kind of stuff, I'm such a tourist with about every game I play, ha. My tourist tendencies often run counter to the goals of the game, but I think there might be some limited uses during gameplay? The problem is finding out where the player is looking and focusing on that. Maybe they could…
see here's the thing, as a PS4 owner, and Watchdogs (PS4) owner, when i see this stuff on the pc it really makes me think "i wonder how many of those files are sitting, unused, on my Bluray disc". It makes me wonder whether the PS4 version was likewise unnecessarily gimped. Watchdogs is probably one of the prime examples…