Hi ! i was having lots of trouble using the alien swarm, and since i dont have the CS:go i had this idea. why not use the source Filmmaker to view the models ? So i googled it and found this awsome tutorial : http://www.cyborgmatt.com/2012/07/dota-2-sfm-tutorial/#source-filmmaker-tutorial i belive someone have already…
Hello there My English is not pretty good.could you explained that issues I meant. Skinning items should be skinned to the referenced hero skeleton from his _model maya file. This is done in order for us to easily integrate and export the item file into our file structure additional bones can be added for the items as…
I did a search on this and I know this has probably been asked before but what is a good tutorial or guide to get your armor set loaded into Dota 2 Test so that you can take screenshots of the set without the terrible compression you get from using the more standard methods? Like I know it involves replacing the original…
Hi. I'm not sure if here is the correct place to post this as I am new to both polycount and modeling for dota 2. Please forgive me, but I have a few questions. I have seen many youtube tutorials in which the person models against an image and then mirrors the half model. Would this work in dota 2 or is this going about it…
Just a thought here- does anyone have control over the first post here (can they add new tutorial links)? Or can we have a thread dedicated to just dota2 tutorials that have been made? I've had a couple of questions before and I've always been directed to just look at this thread, but now it's gotten to 185 pages, doing a…
Tvidotto your work looks great :) Plz make an tutorial on how to compile the models and get them into dota 2. Because I just can't seem to get the studiocompiler working correctly :s It's easy to find good tutorials on how to decompile them, but not one good tutorial on how to compile and put them into the game! Do you ppl…
hey Damio i was thinking about doing a tutorial, some people asked by email or steam related things im on my girlfriends house now and dont have acccess to my files, but later i will describe better the process but what i used was tutorials like those cyborgmatts tut - http://www.cyborgmatt.com/dota-2-model-viewer-guide/…
Ok spuds, so I read your tutorial, and I heard of this program called VTFedit. Do I need to use it? And are there any other programs I need that I missed in the tutorial? (Other than notepad ++)
Dark Blender tutorial - High Poly to Dota Game Asset in 5 minutes I have made a tutorial on how to go from a ZBrush sculpt to a Dota asset in 5 minutes instead of 5 hours before: https://vimeo.com/168960681