the turns are not working... here is my .qc // Below is the definition of the turn layer.// First we start by creating 3 poses// The 3 "animations" (center, left, right) are actually just single frame poses. Center is usually the 0 frame of the run animation, left and right are poses based on the 'center' frame to give the…
hey guys, im having some difficulties with the texture can someone help me with some information? when compiling the smd file to the .mdl,.vtx and .vvd we use the .qc file to address everything for the compiler, we also address the textures right? im with my textures on the right path, i did the vmt and vtf files but i…
Thanks for the feedback everyone. It's really helpful (even if you said you couldn't give feedback without seeing my direction). It's a bit difficult to add colour and liveliness to Tiny considering the original is made of rocks, and mine is made of ruins, but I'll see what I can do about adding small splashes of colour…
you are right about the mdl files holding the reference, its the qc file that does that you dont need to have the qc file on the dota folder, its used just to compile the file and after that it has no need to exist =] thats why you dont find it on dota files if you compile your file and replace another one on the dota2…
just saw your pudge item on workshop, great idea =] are you replacing the head right? you went to one of the deepest part of valve´s models the blends shapes!! good luck with that =] about the courier i think i need to change something, i guy on facepunch said that its a baby version of roshan... i hate the mini pudge, i…