When you're making the uv template for lets say meepo (512x128). The 3ds max uvw unwrap grid is a square and whenever i try to change the ratio it just stretches out the polygons. Can I change the square to a 1:5 box without stretching out the polygons within?
Hey guys. I've got a question for those of you that have worked on couriers before. The tech requirements say that they are allowed a max of 3000 polygons for lod1 i just wanted to check if anyone knew if they meant polygons or tris. I have a sneaky suspicion they mean tris and I just wanted to make sure.