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Author:
FredCM
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Wireframe only shader for UDK
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Re: Wireframe only shader for UDK
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System
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Dec 2012
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1 or 3b
Re: Wireframe only shader for UDK
Reply by
aaron2
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Dec 2012
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I use one UVset to map the main shapes and lines, as well as details. I use a 2:1 ratio texture, because that way I can fit more tiling strips.
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