Well this is a creature I am creating and it is a alien that resembles the t-rex. Since this is like me reinventing the t-rex I decided to reinvent the name as well. Yes I am spelling t-recks on purpose.
Also here is a short video demonstrating what the T-rex can do in UDK [ame="http://www.youtube.com/watch?v=lheeSc9Gabc"]UDK Realtime T-Rex - YouTube[/ame]
So I have started a Zbrush Sculpt of a T-Rex for a university project and It just doesn't look right. I can see that something is wrong but I can't figure out what. Could anyone give me any advice??
Hello, I have created a cyborg T rex, 6000+ Tris, and scripted it into Epic Games Unreal Engine. It has 2 main animations; a walk and an idle animation. Here is a link to a short video I have put together ([ame=" http://www.youtube.com/watch?v=YTf9c1MpwII"]http://www.youtube.com/watch?v=YTf9c1MpwII[/ame] ), which I feel…