Heya Polycount! Finally got around to texturing my swordtember sculpt. Feedback always welcome. Check out other screens and closeups on Artstation: https://www.artstation.com/artwork/YeRY0X
Hi! This is my most recent portfolio piece created from a concept by Scott Hennessey for Swordtember 2022. Hope you like it :) https://www.artstation.com/artwork/r9kD9J
Hey! Started as a fun sculpt for the #swordtember, I decided not to dwell on the highpoly and finish the whole model, just to practice texturing. render and fireflies UE4 Artstation link: https://www.artstation.com/artwork/68BArx
I really enjoyed the Forest sword by Moniek Schilder in her Swordtember collection, so I 3D modeled it! I had a tricky time with the lowpoly and UVs but overall I'm pretty happy with it. https://www.artstation.com/artwork/9mG6my
Game ready asset project I made for practice. Modeled in Blender, baked in Marmoset, textured with Quixel Mixer. ~8000 tris. Let me know your thoughts! Ornate tanto concept by Arthur Mougne, see his work here: ArtStation - Swordtember first week, Arthur Mougne Concept by Arthur Mougne: Low poly wire: Low poly: High poly:
Basics of the 2d posts are, just to get a rough idea down that i can translate at some point (if i like it enough) to 3d, i get that i will probably never get to the point of equaling the quality and "beauty" of someone who only does 2D on the daily. ^ i thought of the twin headed snake, irl, idk if it really exists but…