Generally speaking am i correct in thinking that the shading of the low poly is not important when you bake with an HighPoly? Let me explain it better, in the LowPoly is possible to see similar lines forming on the barrel, am I correct to think that normally those lines should go away? Or do I need to have a good shading…
but you offset the line one next to the mirror line, no? this looks like its mirrored on the center. to get the same, just unwrap one half, then symmetry, then weld the center line
Next on the line - diesel generator and accompany canister. Got a bit carried away with details, but i really wanted to authentically portray functional mechanism.
i'm working on a high polygon assignment. there is an unresolved problem before digging the hole after digging the hole This can be solved by adding a line horizontally, but then the circle becomes distorted. I don't know how to make a wireframe
Blender Basics, show how we can align vertices in straight line, I hope this helps. #blender #b3d #cgian Watch here, https://youtu.be/4_lMkKg71Vo?si=hruuzNuSE5fooFEO