Mastering UI Development in Unreal Engine 5 Learn on https://www.wingfox.com/c/8858_2670_23463 Creating An Interactive Menu in UE5 in The Style of Genshin Impact 1.Learn Blueprints 2.Learn Niagara and VFX 3.Learn to Make UI Art Software: #UnrealEngine 5.0, #AdobePhotoshop 2020 or above, #SubstanceDesigner 2020 or above…
I guess I missed it just stumbled across it today, if any of you like this stuff; average salary stuff in there too... http://gamedeveloper.texterity.com/gamedeveloper/2008careerguide/
This is from the April 2009 issue of gamedeveloper magazine. Survey of game developer salaries. There are differences between US and Europe, Europe generally having lower salaries.
20-30k a year is way below industry standard if we're talking USD. http://gamedeveloper.texterity.com/gamedeveloper/fall2011cg#pg27 44k is the average for <3 years for an artist.
"yeah it was great, but hang out with 30 gamedevelopers for 2 weeks in the burning sun without computers and weird stuff starts to happen. " i can only begin to imagine
subscribe to gamedeveloper magazine - they do yearly survey of all agmedev related jobs, art included. Also maybe they have that for free... dunno, u can check on google for their surveys.
I'm reading the latest issue of Game Developer and there's an article about Deadly Creatures. http://gamedeveloper.texterity.com/gamedeveloper/200905/?sub_id=CaWERAuv3UCqI A whole chapter talks about something called "gray-boxing". Can anyone please explain what this means? Google tells me nothing. thanks!