My first project for WW1:Source is a lovely little MG08/15, I gave an arm and a leg for the refs as there seem to be almost none out there. I'm modeling the ammo drum separately ad this is what I've got so far for the HP:).
Saw a video of this Shotgun a couple of nights ago decided i'd have a crack at it for hard surface practice. Shotgun holds 15 rounds,two magazines are located above the barrel on each side, they hold 7 rounds each. 15 with one shell being loaded into the barrel. Wip1
Hey :) I was working on a new blockout the last couple of days :) what i wanna do is a customizable AR 15 style weapon. with different Items, that can be switched out. Here is what i have so far: c&c is very welcome!
Sorry if this might be the wrong forum to post this but from what I understand M-16 is the same as AR-15 except it has the option to shoot on Auto mode which AR-15 doesn't have. I am really a novice when it comes to weapons, so I want to make sure. Is it true? are they the same in any other way other than that? I want to…
The UTAS UTS-15 is a 12 gauge pump-action shotgun with two 7-round magazine tubes that can feed in an alternating or selecting pattern. Modeling in Maya, Textured in Substance Painter and Marmoset Toolbag 4, Videos rendered in Toolbag. Hope u like it! https://www.artstation.com/artwork/14ln2L
Side Effects will showcase Houdini 15 at Siggraph this year. Some new things that are coming: - Houdini Engine 2.0 - Retopo Tools - Poly Bridge Tool - Poly Expand (whatever it is) - Ragdoll - Edge Sliding - Layared Materials - Onion Skinning - and it looks that Lava solver for DOPs BTW. There are some voices here and there…
Welcome in this beautiful day. Houdini 15 should be released today, but before it happens you can read the future list. For 3dsmax guys, there is a Houdini Engine for Max available for testing, but it's only on Github, so I suppose it will require compilation.
Foe pretty a while I want to buy a modern laptop with 3080 GPU. For switching work locations. Working from hotel room sometimes while traveling . I don't care about battery life since I can't imagine I would ever be working in absence of electrical outlet but I do care about screen. I once worked full time at 15" CRT…
AR-15 Rifle Lowpoly & an AT3 RD-50 Reflex Sight with normal maps on the Rifle is combined out of separate parts from different M4 variants and I am still working on the Magazine still texturing is in the process I am still thinking of adding more attachments on the top and the sides and also a suppressor…
Hey folks, so off the tail end of my last project Gates of Horizon I was left with about 15 days of summer to create another portfolio piece. I decided to base my work on this concept from Guild Wars: I make it a point to choose environments with content I haven't experienced yet. During this project I learned: - UE4…