Edit: Thank you, Eoq and Callesw. Means a ton. :) Wooo. Quite the while since my last thing. So, I've been doing some 3d work the past weeks or so, just knocking out all of the models I need to put together for my engine demo. And I'm going to put up a model on here that you guys can hurl some boulders at! :) I posted an…
That's a tough one. I personally witnessed a situation where it came down to about 3 or 4 people, and one of them got disqualified because the company got his resume through a recruiter, and had they hired him it would mean paying a fee to that recruiter. And the job just wasn't that crucial that they'd be willing to pay…
Hi. First off I would like to say great job on the rig! You did a really nice job with it. As for baking a normal map to pump up the detail... Here are some tips I wish someone would have told me when I was starting out. - With high poly modeling for baking it's important to know your final texture size ahead of time. That…
Ok looking good, quick break down from top to bottom of the general construction Anatomy improvements to keep you going. I'll use the proper names so you can google it instead of my usual description of "head-neck-strappy-thing" which is no use to anyone. Neck - The sternocleidomastoid is made up of two parts, connecting…
That would be a great Idea for it to be published, much like the Halflife2 or Doom3 artbooks. I find that artbooks about videogames are quite a bit more prevalent in Japan. I love the Metal Gear Solid and Xenosaga artbooks. Quite impressive. Oh, and here's where I got info about the GOW artbook... from Microsoft itself in…
Gentlemen, The solution is very simple. I got really desperate - after reading the official troubleshooting forums, where users got a TIP that reinstall might work = SHOTGUN THERAPY or Flamethrower therapy, whichever you like - that I have to re-install ZB4 R6 after I spent so much time configuring it right. :) Also I do…
Hey pangarang, Nice start and there's a few things I'd like to point out that may need adjusting. I might be nitpicking, but these are things I'd personally change to match the concept art. 1. At the moment the stairs seem to be going in the wrong direction and I've indicated an arrow showing the rail going down, whereas…
To be honest right now it hardly sells the "abandoned" theme you need to tell a story about the scene like what happened? Why was it neglected etc. At the moment it looks like the place hasn't had a janitor for awhile. But that's it, to really sell the abandoned look you need to do a few things. 1. Knock one or both chairs…
Hi Jnat, This is my first reply so let's see how I can help. I think you should revisit your concept for this character (spend more than 5 minutes) and do a front, profile and three quarter drawing just to give yourself a clear idea of how this character is going to work. At the moment your character looks like a mix…
Hey guys. I am really not very happy with how it looks yet. I will have to add a lot of more smaller cracks to it but I will see if I will do this everywhere because it might not be very visible up near the head (it will be very tall statues) The technique is noting complex. First i make sure i have enough subdivisions and…