Looks really nice! Agree with Silpsius, lookin way better. The thing I noticed on the first view was the walk by the shield-dude when he walks out from the rock - seems to only be the legs moving and it feels off-center?
Not updated this thread in a long time, but I've had time to work on this guy recently, currently painting him up. Still need to work on the fur and make a start on the cloak... Sword and shield need a lot of love to. Feedback welcome :3
moose thx for pic. "mmmmmmm" - means "good"? )))))ha-ha Down part of sword (u made a paint over there), there is a geometry. May be not so evidence coz of bad aspect. Some gif. down here.. [deleted] And shield. 220 tris, 512 texture.. or 256..dunno))
Thanks, ablaine i used Topogun to create this details, with the curtavure ok, exported an obj with texture to topogun and did the small details. I've watched to do this in the site of stoofoo , you should watch how he does! http://somuchmonsters.com/GW2-Shield-pt-1-Modeling
During crunch I pretty much had this on repeat. Though at times it almost made me want to get up, pick up sword ' n shield and charge the enemy! [ame=" https://www.youtube.com/watch?v=qtvWz-MmMe4"]Manowar - Battle Hymn - YouTube[/ame]
cool stuff! i like the lightning! i think the shield on his back is placed a bit too far to the back; it looks as if it is only attached to the lower back. (just becouse of the position) other than that i like it! now come up with your own concepts and stuff!
Heard on AICN that this movie just plain ruled, and was hilarious. Great new trailer. You can definately see the improvised nature now. Man, its got take a huge pair of Steel balls with a warp core powering maximum shields on those babies to make this movie.
looks really good but the shield pieces doesnt look functional/right for example if he raise both of his arms hes gonna crush his head the upper legs parts can use different shape too but i really like it overall good work
hmm, yeah, must be, am level 63 now, still no level 11 option for ember shield. I've installed the OgreMax exporter, just exported a cube @ 128x128- gonna see what size it comes into torch ed. Edit- Fail :(
More base mesh before i dive totally into sculpting. With added shield. Also do i have to move my thread or does an admin do that because i'm pretty sure im still in pimping n previews haha