[ QUOTE ] [ QUOTE ] have worked with a couple of 7 year veterans. [/ QUOTE ] Do you realize how odd that sounds? A veteran after 7 years? A dog lives longer then that. Eh, I figure my drawing skills are more important then shifting some vertices around. Zbrush is something I should play with though. My Maya teacher tells…
Well you won't like to hear it, but time is the key. Of course one and a half year may seem much, but it really isn't. Even after 5 years you will still run into situations where you come to the end of your knowledge and it is nothing to worry about. Of course it depends on your lerncurve and the "material" you have at…
This looks great! Here are some crits. fr16 - the neck feels broken because the head is still looking straight. It's ok to let the head follow the body and lose eye contact a bit. frame 18 - I think you need a better pose. move screen left more, lift that back leg up and really show the force that is about to be put into…
Not that I know of. There are several hard coded key binds that you can't change so there is a good chance that you're going to hit some kind of stumbling block that stops you from setting one up on your own. I'm all for setting up custom key binds that speed you up (keybinds that make ergonomic sense not literal sense)…
Hello lovely people of polycount! I just have a quick question, more like asking for your opinion : Is my taste in design shit? *Before I move on, my Artstation : https://www.artstation.com/artist/doodlok and my improvement thread : http://polycount.com/discussion/178177/davids-improvement-thread-cc-welcomed#latest That…