Just updated my 'folio after finishing a few projects and modifying the site's code into something a little simpler and more attractive. I figured I'd make another update to this thread, and I'd love to hear your crits if you have any. Thanks in advance. Benjamin Leary - 3D Modeler I know everyone said to do other things…
Digging the amount of contrast you put in to your black/white sketches. I like when you're doing that for the colored stuff as well although on this page it's not as present. You could probably punch up the brighter values a bit on some of them, and some of the darker as well. The latest one has a nice balance. Seems the…
@JordanN It has nothing to do with patience, but with lack of alternatives. In the meantime I am also applying elsewhere, but my skill level seems to be too low to attract offers, making it hard to not play along. @defragger A year?? Did they pick someone else and then changed their opinion or where they just building up a…
In my last class of 22 people; 8 went to work in film/commercials, 4 went to work in games, 3 went to work with architecture and 7 just switched careers because they either weren't good enough(mostly because they didn't try very hard) or they felt that other careers than CG would serve them better. It's the same in any…
I can tell you this for sure- the more you know how to do, the more attractive you are to an employer. Especially with the economy the way it is now. So many companies are looking to cut costs where they can. So why pay 2 guys when then can pay one? Particularly with how much competition there is in this field. There are…
I like the robotic claw, though it looks a little less menacing than it should - it's a bit like a grappling hook. I liked the idea of bringing organic into it. I think a big part of what made some recent series successful such as "last of us" is that they broke up the monotonic monotony with "life". If you think of the…
The whole point of this thread is to teach people why the waviness happens and how to fix it without resulting to hacks like the smudge tool ;) Sure, things like that work to a certain extent, but its laborious because not only do you have to fix the normal...you need to do it on AO too. Then we have multiple bakes and…
OddEyes: Thanks :) You are right about the nut at the front, going to take a few poly's off it, also about tri's count I figured 30k might be a good number. As S_ource said some car games have huge polycounts, but that is games where the car's are the main attraction also getting the reflections looking right is important.…
This shot reads a lot better, for sure. Your eye lands right on the center part and I'm willing to bet thats important to you. Where would a player/person interact with this? On the area to the left of the door, that is covered in a bar? A better way to ask this is how would I open the door? The keypad on the right? I…
Hey Biomag, I think your modeling and texturing work are excellent! I think the lighting, especially turning on shadow casting, can go a long way with your presentation. The hood / face are really suffering and they look emissive without shadows. Also I think you should tweak the color values of some of the materials. For…