Meepo has too many slots in general. A few of them could be condensed. Specifically the hands and tail requirements are painful. 150 tris for two gloves and 150 tris for a tail. Hands are one of the most dense geo areas of a character and you have 75 tris to cover them. We're lucky Meepo sets aren't all wearing mittens. I…
Hi Canden, a few crits for you: - Like Sectaurs said, do not render on white. It makes it difficult to see what's going on inside the object's silhouette. One common solution is to use a gradient background that goes from around 33% grey at the top to 66% grey at the bottom. If you want a solid color background though,…
@ Eraserhead: actually to be honest i dont know how to make a true height map.. from scratch that is.. there was a lot of tweaking i did to the maps i created to get the effect i currently have.. like i actually took them into photoshop and changed what i wanted depending on what surface it is.. currently my knowledge of…
[ QUOTE ] ...however when you read the Xmen Adventures comic book series not to be confused with the regular Xmen/Uncanny Xmen universe and they are ten times better in character approach, and story you kind of get really pissed off at the BS Marvel decided to release for a movie. [/ QUOTE ] Again, I stress, this isn't…
Matt - alpha should not be gamma corrected. If you want something %50 transparent, you want your %50 grey to map to that. We keep our alpha unmolested throughout the pipeline and use it directly as the colour out. We also only gamma correct the diffuse map, and leave all the others as is. I think of all the other maps as…
There is a new video demonstrating Wall Worm Model Tools sending an animated model straight to the compiler: [ame] http://www.youtube.com/watch?v=z74zF4W1fVg[/ame] The tool is now at version 0.95 with the following changes: Version 0.95 released on 12-24-2010* Added skinned mesh support. Now you can export meshes that are…
as for the head... you had something that looked 75% like a great start... then textures were applied... kind of... there are so many resources for human head anatomy... and texturing characters that something like what is seen in the survey should only happen if not given proper feedback in your classes... and your peers…
I'm surprised he stayed as long as he did. Once the market moved to hardware that updates once every decade there wasn't much room for someone like him. Carmack is a guy that likes to set up new things and invent. The limits of the industry only let him do that once every 5-6-7 years. The PS4 and XB3 just caught up to the…
Tech artists roles vary so much because not all companies realise what a tech artist can do for them. I started writing some Maxscripts 10 years ago to help me out when I was creating assets. At Runecraft I was writing noddy scripts to add helper nodes to characters for the runtime guys, but I was still very much a…
I believe you might not be properly taking into account several major factors such as operating costs. I go to a university that has around 70,000 students. For students that live in-state, tuition comes out to around $11,000 per year for a 4-year program and that price is doubled for out-of-state universities. My…