You need to offset just 1 side of the uvs(or just leave 1 side/instance left if there are multiple items instanced/mirrored), not both sides. Maybe that is your problem?
O RLY?? http://news.bbc.co.uk/1/hi/world/europe/8382042.stm real life is the sickest then click this http://news.bbc.co.uk/1/hi/world/europe/8382010.stm
[ QUOTE ] nice to know I barely survived to see the age of 1 all because of a computer glitch and some fucking aliens. [/ QUOTE ] Your still 1 in my book
your going to replicate him 1 on 1? or will you recreate him in a diffrent style. Because atm he is to fat and his arms to long.http://www.dota2.com/comics/are_we_heroes_yet/
^Bump. We are still scouting for one (1) 3D Weapons Artist as well as one (1) Character & Creatures Animator. Send all applications (with resume and portfolio) to: jobs@spiralgamestudios.com
[ QUOTE ] I wish this post was dated April 1, but, unfortunately, it isnt. [/ QUOTE ] i don't buy this for a second. no need for a tool hoax to play by the rules of april 1.