Quick test render in Marmoset, just to see if everything was clean. Yet to add a few buttons, knick knacks to the base, before I add all the cute stuff.
Did up a posed version of her! I posted wires, maps and a marmoset viewer on my artstation: https://www.artstation.com/artwork/memorial-trees-ava Thanks for looking :)
this is awesome, i really like the way its going. I'm doing something similar but in Marmoset Toolbag 2 but the results you've gotten from UE4 seem intriguing :)
Hey guys, This is the my final at least! Go here if you want to see the marmoset viewer version: https://www.artstation.com/artwork/LavGA Hope you like it guys!
@Airdrummer I exported the hp to marmoset to take the screens and the export triangulated the mesh, i forgot to check quads in the exporter :o my bad. Reuploaded the screens with quads.
Congrats on the successful update! I like the bigger default fonts but I would also prefer to scroll less. Looking forward to Marmoset Viewer integration to roll out!
Thanks! I have been meaning to change those, I just started learning marmoset and thought that I might as well re-render them there for a better result. :)
long time no see! here's a little test render in marmoset of a scene i'm currently making. some mayor assets are still missing, such as a character and a environment [IMG][/img]