Hi everyone, I from Colombia, and i'm looking for freelance job opportinuty as Rigger Artist. I have experience in videogames, VFX and animation Software: * Autodesk Maya * Autodesk Motion Builder * Unity3D * Unreal Engine 4 Skills: * Muscle system * Retargeting UE4 (from custom rig to mannequin) * Mocap retarget * Facial…
Thanks for the answers above, this is really helpful and probably explains why I've not had much success applying for Technical Art roles. I actually have around 10 years experience with Unreal/Unity, but I've mainly worked as a freelancer on small projects where there's been a couple of programmers and a couple of…
It actually depends on what your target is. This concept art is from a videogame, and given the size of the object it would never require that many texture sets, even if it was a hero prop game asset. If it was for a vfx it might be acceptable for very high detailed closeups. As a game prop I would imagine the lead to ask…
Collection: The Beginning Here is some work from previous years :D ... A head bust sculpt of an elder. Rendered with Keyshot. Sculpted in Zbrush. Here's a Frog I modelled for Film/VFX. Rigged and posed also :D . I believe the species is Amazon Horned Frog. Here is a Salamander for Film/VFX also... Rigged and Posed by me…
Senior 3D Animator Fixed-Term - full time Location: Skövde, Sweden What it’s about Are you an experienced Animator with a background in the gaming industry and experience and passion for animating game characters? Are you passionate about gaming? We have an exciting and challenging opportunity for you to become part of our…
I hope I'm correct in here ... not sure where to put it since it's 3D but stylized (so..2D?) and also technical (since it's VFX) so I guess it would fit in all subsections of the forum :D Anyway, I'm working on a little effect for the monthly realtime vfx challenge :) If you want to know details about the implementation:…
@Ged: I think, I'll do a new section today with game art, to structure the site for companies. Unfortunatly there are not too much job offers in canada at the moment, thats right. I also thought about applying in film/vfx companies, but my interest is at the moment really more in the games branch. So I think I'll give…
Actually learning the basics of Unreal and Unity will be useful in any case. Most movie and TV VFX studios are moving more and more towards real-time stuff, at least for their previz, and in the coming years, previz quality will get closer and closer to the final rendering and these studios will need people that can deal…
Ooooh, this is gonna be fun. 1. Is texturing for stuff like cartoons, popular in VFX? What does the workflow look like? 2. What is it like texturing for something photoreal? Are there any special rules, do you let the technology do most of the work, and what about an artist own input? 3. Since high end VFX is years ahead…
Trion Worlds in Redwood City (Rift) and San Diego (Defiance) is currently looking for talented Artists and Animators to join our team! Check out all our open positions here: Redwood City - RIFT Senior Environment Artist Senior UI Artist Senior Character Artist Character Technical Director Lead VFX Artist San Diego -…