http://blogs.nvidia.com/blog/2013/10/18/shadowplay/ This looks like a great way to record video to showcase your environment art if you have a 600 or 700 series gpu.
Hi all I have just finished this freelance assignment and wanted to showcase it in here. If you want to see more of my work please visit my webpage at www.3dgeek.dk :poly136:
Here my first post on poly, showcasing some new projects I've been working on. Please comment, tips and pointers are welcome, I'm teaching myself so anything and everything helps.
Hey everyone! My first public material showcase. Made in Quixel Mixer, rendered in Marmoset Toolbag. More images: https://www.artstation.com/artwork/WKa6KX
Thanks! Actually, I didn't, but I think they will work well because I used high-resolution textures (taking in mind this is a small showcase environment)
Trying to learn Marmoset to showcase some procedural materials. ps.: Is it just me or this forum is slow as molasses since yesterday? It's like being back to 56k.
Weekend project.. a typical house from the Tide region of Riak. Planning to do a few of these isometric buildings to showcase architecture styles from different regions. :)
Oh, and I accidentaly put this in wrong category. This probably shouldn't be in 3D showcase and critique" Is it possible to move threads? Where does this thread belong? Here?
Yes, that material I put on at random just to showcase the error, sorry. As you can see from the SP screenshot the seam is there also with constant roughness.