Hi BEARD3D BANDIT! Thank you for your Kind words! I´ve taken a look at Gnomon but it seemed far too advanced for me - maybe later. But my main problem is that there isn´t as much Time to dedicate as I would like, so it would be wastefull to have two subscriptions at the same time. DT seems to cater my noobish needs very…
ajr2764, that was very helpful, mate, thanks a lot! I have a little on idea how to tie the pictures on walls a bit more into the scene and I'll be sure to implement it in the next pic I'm going to do from the scene. I'm very glad you like the whole thing and if there's any specific prop you'd like to see a breakdown of -…
Hey guys, I finished the high-poly of a Darksiders Weapon I've been making. I found the concept on autodestruct.com, so credits to Paul Richards for the concept. Paul Richard's Concept: I plan on making a low-poly, and possibly texturing soon (depending if I get a computer upgrade soon, as my computer can't handle working…
Finally, after more than two and half years, NVil 1.0, formerly known as VoidWorld, is released. It is a pay program now. The features are pretty much complete and the program is stable. Many thanks to every one who has any support or contribution to the development of this software! The development will still be kept…
I certainly would - morphs are simple, cheap to render and generally pretty robust. If you've got thousands of heads to generate or you want millions of sliders for face customisation then it's well worth looking into using facegen - it handles shape changes more "correctly" than straight morphs do (although you're hard…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Designers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to life…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Designers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to life…
EDIT: I don't know what's happening with the images; have tried different things already. EDIT 2: I had to post them via Chrome for some reason, not firefox for the images to appear. Hullo! First I'll post up what I've done and then the Nomad Panda concept, as that is what I'm working on at the moment. Wastelander-esque…
Nice feedback guys! Itzaspace + Huffer are correct. Before I left in a rush I was going to add the way I plan current and future projects. As i mentioned, I would love the opportunity to work with Bethesda Game Studios, preferably working on future Fallout/TES series games. Knowing that i've been non stop searching these…
is Advent Children still PSP only? It never was though Sony likes to make you think that. I don't remember playing a good american RPG. Try one of the D&D ones, Planescape: Torment is held in high regard. Outside of D&D Fallout is very popular. Asherr: The problem is, with japanese RPGs you can predict plot turns before…