As a foil to going to an art school, I'm going to pitch USC and what exactly it has done to me. I went to the University of Southern California for the Interactive Media, Games, and Design school in the School of Cinematic Arts for uni. I made this decision against schools like SCAD, Carnegie Mellon, etc. IMGD is a game…
I've read also about your being clueless about what program, school to follow etc. I've been there too. Let me try and help you! - PREMISE - WHY YOU'LL BE VALUABLE AND WHY YOU'RE A PROFESSIONAL - A 3d artist can put together information in a way not a lot of people can or desire to do. You gotta be prepared to put an…
Alright, since there has been much discussion on "Which is better, 1 smoothing group or hard edges" i'de like to write a little something on the topic. First off, its important to understand why these issues are being caused in the first place. The recurring theme here is that none of this stuff is standardized, pretty…
You can't really define such a thing without more detailed information. What type of game? What hardware? What engine? What rendering effects? What art style? What is the model? How complex is the design? How close will you get to the model? How many assets will be on screen at once? etc etc etc Otherwise its akin to…
Sweet stuff dude! On the subject of "does this belong here", it does make me wish there was a Pimping forum specifically for all the non-game art types of artistic pursuits fellow polycounters are doing like this, Flaagan's cuda, Makkon's techno music, cosplay costume construction....etc etc etc. The amount of cool things…
I'd have to say I used to 'love' 3D World, but it's gotten so popular now it's watered down trash, it's got a few nuggets, in there but with modo/maya/softimage/zbrush/max/etc/etc/etc/ they have too few actual applicable tutorials now and where it used to be mainly a max magazine, it's now mostly every few months you get…
ok I spent some time this weekend with my good friend, we both took into account many things people were saying about the room being to cluttered//boring // etc, so We reworked the room a bit and did a bit of mach up lighting etc is this feeling a bit better to most peoples eyes now? The lighting working for everyone or…
Dig it B) I'm jealous, got some eye-candy HS modeling there and also looks as if there'll be no probs once baked down, getting really nice LODs off of all those big rounded bevels. Edit: Ah forgot too ask if you'd done any work on CoD i.e for Inifinity Ward, Treyarch or Sledgehammer Games etc?
Hello everyone and welcome to the 99th edition of the Bi-Monthly Environment Art Challenge for the months of November and December! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
i'm going to assume that the OP or anyone else interested already has made the decision that they want/need a portable workstation class laptop. and they are going to use it to do the same work you would do on a normal workstation. so no arguing about 12-...-vs-...-17 etc. one point tho, since about the geforce9 gtx mobile…