Hello. I'm actually from 3dTotal, but I keep a login because I like the community here too. I wanted to let people know about a project I'm working on called "Spice Rack". It's a ribbon for 3d Studio Max that's similar to the ones you'd find in Word and Excel 2007. So far, I've developed the first tab to entirely replace…
That looks incredibly impressive, gtfo of here with your "need crits!" because that's some fantastic work. ... Ok, now that I'm over how awesome a job you've already done, the rocks look a bit low poly for Lod 0 and are maybe a bit too shiny, the trees are too uniform so maybe another species and/or scaling them a bit…
Hazardous: Cheers for the info! I do that too, just wanted to check I'm not a freak for doing so. :) Did you actually paint that dragon or did you nab it from the webz somewhere? As far as the tattoo goes, personally I would have gone for something more traditional like…
In addition to Rick's crits, I'd narrow her upper thighs, and increase the size of her hands. Concept is pretty rocking, know who it's by? Right now she has no ribcage. The torso tends to have a bias towards the back. From the top it's slightly triangular, with the point in the front. It's because of the lats and the…
Yoomes: Suggestions: For the Crate: -Add dirt to the edges of the crate in order to give it more depth. As is, it looks very flat. -Add a few scratches here and there to give it a more roughed up texture. The crate should look likes it been handled. -The wood texture flows are going the wrong way in a few areas, I suggest…
Rocks are very difficult. I struggle with it all the time. I think your rocks need alot of love. Right now they just feel blobby. I would grab a rock photo on one screen, a box in zbrush in the other, and try to sculpt the forms as close as possible. Also, the color is too richly brown. Think desaturated greys and browns…
the silhouette of the rock wall is flat/straight. I also feel the area between the ship and building is a bit empty. Your assets look nice, but I feel you're not really showing them off. Perhaps if you moved the ship to the left, docked more toward the market tarp thing, and had the camera to the right of the wooden…
I second the call for a bigger potbelly. I would suggest he needs some rock nipples too, and some more rock texture overall and more rock size variation. The only rocks I can see are perched right on top and they're not very immediately noticeable. The only reason I could tell it was a goron was the arm symbol. I love…
Man this brings me back. Good work so far. Your castle geo is the best. Good over all shapes and accurate theme. A few things though. The surrounding rock/mountain shapes, not so great. The geo is flat and it's not the right Helms Deep style. If your willing to spend that amount of geo on that many boulders in the scene, i…
The issues are only with my small low poly rocks and SOME ont eh white flower meshes I have. It's making them shadow dark and inconsistently. I've circled where the issues are. The flowers should all be that blazing white colour. They are receiving the same light coverage. The rocks....who knows what that is. The only…